| #include "LegsMakerCrossGamDeutNeutron.h" |
LegsMakerCrossGamDeutNeutron
class description - source file - inheritance tree (.pdf)
public:
LegsMakerCrossGamDeutNeutron(Int_t add = 1)
LegsMakerCrossGamDeutNeutron(const LegsMakerCrossGamDeutNeutron&)
virtual ~LegsMakerCrossGamDeutNeutron()
static TClass* Class()
virtual TClass* IsA() const
virtual bool Make()
LegsMakerCrossGamDeutNeutron& operator=(const LegsMakerCrossGamDeutNeutron&)
virtual void ShowMembers(TMemberInspector& insp, char* parent)
virtual void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
LegsMakerCrossGamDeutNeutron(Int_t add)
: LegsMakerCross ("CrossGamDeutNeutron","gamma d -> neutron Test on PN histos", add)
constructor of the class. Data member "it" initialized to be
ponter to the LegsRun object which is processed right now. The maker
added to the list of makers in LegsRun object, so that it knows
about it. subdirectory in output file created for this maker
(the directory has the same name as the maker does).
bool Make()
returns TRUE if neutron in PN.
returns FALSE otherwise
Inline Functions
void ~LegsMakerCrossGamDeutNeutron()
TClass* Class()
TClass* IsA() const
void ShowMembers(TMemberInspector& insp, char* parent)
void Streamer(TBuffer& b)
void StreamerNVirtual(TBuffer& b)
LegsMakerCrossGamDeutNeutron LegsMakerCrossGamDeutNeutron(const LegsMakerCrossGamDeutNeutron&)
LegsMakerCrossGamDeutNeutron& operator=(const LegsMakerCrossGamDeutNeutron&)
Last update: Wed May 18 13:32:29 2005
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