#include "LegsMakerCrossGamDeutNeutron.h"

LegsMakerCrossGamDeutNeutron


class description - source file - inheritance tree (.pdf)

class LegsMakerCrossGamDeutNeutron : public LegsMakerCross

Inheritance Chart:
TObject
<-
LegsMaker
<-
LegsMakerCross
<-
LegsMakerCrossGamDeutNeutron

    public:
LegsMakerCrossGamDeutNeutron(Int_t add = 1) LegsMakerCrossGamDeutNeutron(const LegsMakerCrossGamDeutNeutron&) virtual ~LegsMakerCrossGamDeutNeutron() static TClass* Class() virtual TClass* IsA() const virtual bool Make() LegsMakerCrossGamDeutNeutron& operator=(const LegsMakerCrossGamDeutNeutron&) virtual void ShowMembers(TMemberInspector& insp, char* parent) virtual void Streamer(TBuffer& b) void StreamerNVirtual(TBuffer& b)

Data Members




Class Description


LegsMakerCrossGamDeutNeutron(Int_t add) : LegsMakerCross ("CrossGamDeutNeutron","gamma d -> neutron Test on PN histos", add)
 constructor of the class.  Data member "it" initialized to be
 ponter to the LegsRun object which is processed right now. The maker
 added to the list of makers in LegsRun object, so that it knows
 about it. subdirectory in output file created for this maker
 (the directory has the same name as the maker does).

bool Make()
 returns TRUE if neutron in PN.
 returns FALSE otherwise



Inline Functions


                                 void ~LegsMakerCrossGamDeutNeutron()
                              TClass* Class()
                              TClass* IsA() const
                                 void ShowMembers(TMemberInspector& insp, char* parent)
                                 void Streamer(TBuffer& b)
                                 void StreamerNVirtual(TBuffer& b)
         LegsMakerCrossGamDeutNeutron LegsMakerCrossGamDeutNeutron(const LegsMakerCrossGamDeutNeutron&)
        LegsMakerCrossGamDeutNeutron& operator=(const LegsMakerCrossGamDeutNeutron&)


Last update: Wed May 18 13:32:29 2005


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